I enjoyed this years event more than previous years, mostly because of the variety of games being demonstrated. I didn't spend much this year but spent more time talking to traders and getting a feel for the state of the industry. The Credit Crunch certainly doesn't seem to have dampened creativity with lost of new products launched this year or planned for next year. In fact this very subject was discussed by Carol Mulholland editor of Flagship in her last editorial. Carol was at Dragonmeet and I picked up a couple of back issues of this excellent independent gaming magazine from her stand.
All my photo's from this years event (33 in total) can be viewed on my Picasa page as usual by following this link.