In real battles, commanders lived and died by how they handled their reserves. Keeping fresh troops back for the right moment could turn defeat into victory. But on the tabletop? That art of patience seems to vanish. Most wargamers throw everything into the fight from the very first turn — every battalion advancing, every gun firing, and every cavalry squadron charging. So why do we rarely see players holding reserves in historical wargames?
In this video, I take a conversational look at the many reasons behind this curious phenomenon. From the way rule systems are designed to the psychology of the players and even the structure of a typical gaming evening, there are lots of small pressures that all push us toward full commitment. Many rules reward aggression, not restraint. Time constraints mean we’re trying to compress a full day’s battle into just a few hours. And most scenarios start with both armies already facing each other across a narrow table, leaving little room for strategic depth or delay.
There’s also something cultural at play. Over time, wargamers have developed habits and conventions about what a “normal” game looks like — and that often means everything gets used right away. After all, if you’ve spent hours painting your miniatures, why leave them sitting at the back while the rest of your force is fighting?
The video explores whether this tendency is a flaw or simply part of the hobby’s fun. Maybe we lose a touch of realism when we ignore reserves, but we gain fast-paced action, cinematic spectacle, and lots of dice rolling. Still, for those who enjoy experimenting with tactics, deliberately holding something back can add a new layer of strategy — and maybe even give you a taste of what real commanders faced on the battlefield.