Showing posts with label Wars of the Roses. Show all posts
Showing posts with label Wars of the Roses. Show all posts

Tuesday, 24 March 2026

Can one ruleset cover 2,000 years of warfare?

Historical tabletop wargamers are always on the lookout for rule systems that strike the right balance between accessibility, historical flavour, and tactical depth. In my latest video, I take a closer look at two rulebooks from the growing On Bloody Ground series by WIP Games and Miniatures: The Wars of the Roses and The Punic Wars. Written by father-and-son design team David and Daniel Toone, the On Bloody Ground system has steadily expanded over the past few years. What began as a small set of rules covering the Norman Conquest and the Reconquista has now grown into a range of more than a dozen books covering multiple historical periods—from the American Civil War to Caesar’s campaigns and the English Civil War.



At the heart of the system is a rules engine inspired by the classic Warhammer Ancient Battles style of ranked combat, but streamlined to avoid unnecessary complexity. Instead of introducing gimmicks or novelty mechanics, the designers focus on clear, traditional tabletop wargaming principles: movement, morale, formations, and decisive combat between units. The result is a system that feels familiar to experienced wargamers while remaining accessible for newcomers.

In the video, I explore how these mechanics translate into two very different historical periods. The Wars of the Roses brings late medieval English warfare to the tabletop, where blocks of billmen, men-at-arms, and longbowmen clash in brutal infantry engagements led by ambitious nobles. The Punic Wars, on the other hand, shift the action to the ancient Mediterranean, where Roman legions face the diverse armies of Carthage, complete with Iberian warriors, Numidian cavalry, and the ever-popular war elephants.

One interesting challenge for me when reviewing these rules was scale. The system assumes individually based figures (often in 28mm scale) grouped together on movement trays. My own collections for both periods are quite different: 6mm armies that are permanently multi-based. In the video, I explore whether the system can be adapted to work with smaller-scale miniatures and alternative basing styles without losing the intended gameplay experience.

The answer, happily, is yes. With a few simple adjustments, the rules proved flexible enough to accommodate different collections while still delivering engaging and decisive tabletop battles. That adaptability is one of the strengths of the On Bloody Ground system, making it suitable for a wide range of players and miniature scales.

Friday, 12 September 2025

Revisiting the Battle of Whetstone (A YouTube Short)

In this video, we head back to the Shed-o-War for another clash of medieval steel and arrows! The Posties Rejects gathered for a 28mm Wars of the Roses game, played out on a hot summer Sunday under the watchful eye of our host, Postie. The Battle of Whetstone was a fictional engagement set the day before the historic Battle of Barnet, one of the decisive moments of the Wars of the Roses. Both armies mustered their retinues of knights, men-at-arms, billmen, archers, and artillery, ready to fight for either York or Lancaster. With deployment decided by the roll of the dice, fortunes quickly shifted as the tabletop battlefield took shape.


What followed was a tense and hard-fought wargame filled with tactical manoeuvres, archery duels, and brutal hand-to-hand fighting. Could the Yorkist king hold his ground, or would the Earl of Warwick and his Lancastrian host turn the tide before the real battle ever took place? This game shows off the drama and spectacle of 28mm historical wargaming at its best, complete with beautifully painted miniatures, a detailed battlefield, and plenty of banter from the Rejects. 

Wednesday, 11 September 2024

Bosworth Photo-book: A Quick Look

A quick look at a relatively inexpensive way to keep a record of your games or your collections. 


 

Thursday, 18 July 2024

The Battle of Bosworth: Orders of Battle

Last weekend's game saw my entire Wars of the Roses / Battle of Bosworth collection of 6mm figures out on the table. I built my armies with one aim, to include as many of the nobles and Lords who were present at the battle, and feature the flags and banners for them on my bases. I'll let you decide if that last objective was worth the effort, but I was certainly happy with the outcome on the game table. 

My orders of battle were built from the lists of known participants for each side, although the specific number of troops and of what kind each brought to the battle, requires a bit of guesswork. I couldn't find any specific details, so I had an approximate size and arrangement in mind for the overall army compositions and worked towards that. You may disagree with how I built my armies but from my own research, this 'best guess' is probably as accurate (or inaccurate) as any other variation I have seen. 

 





I highly recommend the Freezywater publications of flags and bios (the Lance and Longbow Society) and there is also a book by Bob Pritchard "Battle of Bosworth Nobles and Knight Profiles" packed full of the heraldic banners for everyone who took part. I can't find anyone selling it at the moment, but it's worth keeping an eye out for it on eBay. They also sell copies in the shop at the Bosworth Heritage Cantre which I highly recommend visiting if you get a chance. 

Tuesday, 16 July 2024

The Battle of Bosworth 1485 - A 6mm, Test of Resolve, Quick Strike Battle Report



On Saturday I finally got my Wars of the Roses / Bosworth game on the table in the shed-o-war for the Rejects. It's been a long time coming, but it went well, with just a couple of issues I will discuss later in the week. Before the game I gave the players a briefing of the rules, but also an outline of the scenario and why I had chosen to represent the battle the way I had.

The location of the Battle of Bosworth has been debated and plotted by antiquarians and historians many times in the 539 years since the battle took place. For several hundred years it was linked to Ambion Hill where Richard probably camped the night before the battle. This seems logical because it is one of the highest points in a semi-circular range of hills, with good visibility for miles around. However, few artefacts had been definitively found to tie the battle to this location, and core samples of the surrounding terrain revealed no evidence of the now-famous marsh in which Richard lost his life.

 
Between August 2005 and August 2009, the Battlefields Trust undertook a major new study of Bosworth battlefield, on behalf of Leicestershire County Council. Combined with new analysis of documentary sources, this analysis shifted the location of the battle away from its traditional site to a position two miles southwest, on either side of Fen Lane. A wealth of artefacts was uncovered, including the single largest collection of medieval cannon balls ever found, numerous sword hilts, buckles, spurs, horse tackle and the by-now famous Boar Badge which would have been worn by one of the king's closest entourage. All of these have definitively identified the site of the engagement and indicated the orientation of the battles, the location of the guns and even the infamous marsh. This game is based on this most recent interpretation of the evidence.

UPDATE: The Battle Reports of Richard and Ray have more excellent pictures of the game: