Showing posts with label 25mm. Show all posts
Showing posts with label 25mm. Show all posts

Monday, 2 December 2013

The Battle of Turners Farm - 7th June 1643

The Rejects gathered on Saturday for a game of By God or By Might We Will Prevail Posties very own English Civil War rule set. This is the first time I have played this game and I have to say I thoroughly enjoyed it. This is a very 'bloody' set of rules making Melee and close quarter shooting viciously effective. By the end of this game half a dozen units had ceased to exist and a similar number leaders had been captured or killed. 


Setting the Scene

Prince Rupert's Army has been trying to bring the Earl of Essex to battle, thus forcing Essex to retire from the Midlands and giving the Royalist forces in the area some breathing space to fortify and re-supply various garrisons cut off by the Parliamentarian forces. A win over the Parliamentarians would give Rupert more fame and glory if he were to beat Essex. Essex as you can imagine will want to hang onto his stranglehold of the Midlands and its Royalist Garrisons, which are near to collapse. Both sides have come to the conclusion that it is now inevitable that a pitched battle is going to take place and both sides have built up their forces, confident of victory. They have now arrived at Turners Farm near the village of Stow ready to do battle. 

Order of Battle
Royalists c/o Prince Rupert
  Prince Ruperts Lifeguard (Elite)
Foot c/o Sir Jacob Astley
    1st Brigade c/o Sir Gilbert Gerrard
      Sir Edward Strastling - Foot (Trained)
      Sir Charles Vavosour - Foot (Trained)
      Sir Lewis Dyke - Foot (Raw)
    2nd Brigade c/o John Belasyse
      Sir Allan Apsley - Foot (Trained)
      Sir Charles Gerrard - Foot (Veteran)
Horse c/o Lord Henry Wilmot
   1st Brigade c/o Sir JohnByron
     Prince Rupert - Horse (Veteran)
     Prince of Wales - Horse (Veteran)
     Queens - Horse (Veteran)
   2nd Brigade c/o Lord Digby
     Sir Arthur Aston - Horse (Veteran)
     Nicolas Crisp - Horse (Trained)
     Sir Thomas Tyldesley - Horse (Trained)
   3rd Brigade c/o Robert Dormer, Earl of Carnarvern
     Colonel Thomas Howard - Horse (Trained)
     Lord Brougham - Horse (Raw)

Parliamentarian c/o Earl of Essex
  Earl of Essex Lifeguard (Elite)
Foot c/o Sir John Merrick
  1st Brigade c/o James Holborne
     Lord Roboules - Foot (Trained)
     Lord Sayeand Sele - Foot (Trained)
     Sir William Sprongale - Foot (Raw)
  2nd Brigade c/o Harry Birclay LTB
    Southward Auxilliary London Trained Band - Foot (Trained)
    Blue Auxilliary London Trained Band - Foot (Trained)
    Red Auxilliary London Trained Band - Foot (Trained)
Horse c/o Sir Philip Stapleton
  1st Brigade c/o Sir James Ramsey
    Earl of Essex - Horse (Veteran)
    James Mavlerners - Horse (Trained)
    Sir William Constable - Horse (Trained)
  2nd Brigade c/o Sir Arthur Haselrigg
    Sir Arthur Haselrigge (Lobsters) - Horse (Veterans)
    Colonel Richard Norton - Horse (Raw)
    Sir John Maldrum - Horse (Trained)
  John Lilburne - Dragoons (Raw)

The Action
Initial Setup - Parliamentarians on the left with the Royalists on the right. Both wings consisted of large formations of cavalry with infantry and guns in the centre.
The view from the Parliamentarian side. 
The obligatory shot of Postie, our lord, master and in this instance author of the rules
Looking down the Parliamentarian lines. The windmill looked good but it didn't really play any part in the game other than to mark the edge of the battlefield. 
Raw troops and militia exit the town. However they were of such poor quality that they spent most of the game within the town or on the bridge. 
The opening move of the battle. Royalist and Roundhead cavalry square up and charge each other. 
Farmer Turner realises him and his sheep are standing between two belligerent armies. Turner wisely decides to get the flock out of there (sorry, had to be done)
With a mighty crash and thunder of hooves the first cavalry melee commences on the Royalist right wing.  Unfortunately for Prince Rupert's cavalry things go badly and soon the royalist cavalry are streaming back in disorder (one unit is destroyed, and another is Routed)
Meanwhile at the other end of the battlefield the opposing cavalry position themselves for their own clash.  
Parliamentarian cavalry capitalise on their earlier success and pursue the fleeing Royalists. However in so doing they are weakened and a later counter attack by the royalists stabilises the flank, but the cost to both sides is high. 
Parliamentarian Dragoons move slowly onto the battlefield. They finally got to fire in the very last turn of the game, scoring crucial casualties on Prince Rupert's Lifeguards.
The aforementioned lifeguards looked spectacular but never had a chance to play a crucial role in the battle. They moved to 'counter' the positioning of the parliamentarian Dragoons and then shifted to the flank to support my cavalry. 
The Royalist 2nd Brigade of Horse face off against the Royalist 1st brigade. The results were bloody for both sides. 
Royalist and Parliamentarian Cavalry clash and the carnage begins
The Earl of Essex looks on and provides crucial support...from the safety of a position with a clear line of escape!
Prince Rupert meanwhile remained with his Foot troops in the centre of the battlefield
Fran gloats after capturing one of my leaders. Most unsportsmanlike I thought! 
The Dragoons dismount and 'interfere' with Farmer turners sheep!
With both cavalry battles indecisive the infantry now push forward to do battle....although the parliamentarians move forward with more reluctance than the Royalists.
Royalist Artillery thunders away at the Parliamentarian forces. The artillery in this game had very little effect on the outturn of the game.
Royalist infantry advances with élan!
The Veterans of the Royalist 1st Brigade, held in reserve, now launch a charge against the damaged and weakened Parliamentarian cavalry. 
A view across the battlefield near the end of the game. The Foot had a couple of turns exchanging musketry fire.
Almost the last dice roll of the game. The Royalist Veteran Cavalry of Sir Arthur Aston crashing into two Roundhead units, sending one fleeing and destroying another. Up yours dice gods, I have my mojo back!

Analysis
This was definitely one of the Bloodiest battles I have played with the Rejects. The casualty count of destroyed or removed units included seven regiments of Horse, and even amongst those that remained on the table casualty rates of 25-50% were not uncommon. I actually liked this feature of the rules because it actually feels like something is happening. With some rule sets we have played (like Fire and Fury) mauled units seem to go on and on and on. Cavalry vs Cavalry Melee was especially bloody with lots of dice and lots of casualties and no saving throws! 

The way the game played seemed to fit my basic understanding of how battles of this period went, with cavalry on the wings having all the 'fun' and the infantry not moving much. In the end both sides agreed to move their infantry forwards to give their players 'a bit of a game'. It has to be said that at that stage neither side had had a cavalry breakthrough so the infantry probably advanced at the right time to bring the battle to a conclusion. 

The big story of the game (for me at least) is that for a change I didn't roll to badly. I lost two Cavalry melee but only by the narrowest of margins and in the third melee I managed to hit on seven dice out of a hand of 14 (hitting on a 5 or six). My unit survived the melee - much to my surprise - and wiped out the opposing unit and its commander. This last flourish gained the Royalists the points needed to claim a draw and I think all sides were satisfied with that. It was a very hard fought battle, with highs and lows for both sides, and ultimately neither side could claim to have the upper hand. 

Full marks must go to Postie on running and excellent game with a great set of rules and as always some stunning miniatures. I look forward to playing this period and these rules again in the future.    

Thursday, 28 June 2012

A Ral Partha Giant by Tom Meier

This Ral Partha Hill Giant dates from 1977 and has spent a long time languishing on my desk in a semi painted state. Its an early Ral Partha figure by Tom Meier and was one of three Hill Giants that were available back when Ral Partha were still a basement business, this one being Version 1 (Reference ES/01-052 v1). Because this is an early Tom Meier Ral Partha figure it was part of its 25mm range ('Heroic' scale or 28mm hadn't appeared yet) but being a Giant it actually stands 50mm from Base to Eye level or 57mm to the top of its head. 



I'm not sure how this Hill Giant came into my possession but it had clearly had a hard life prior to its arrival in my hands. It had been painted and based by another painter but the quality of the finish was poor to say the least. It had taken quite a battering in its prior life and what paint remained on the figure was chipped and worn leaving the model in a very sorry state. It wasn't therefore a hard decision to strip the old paint off and give this model a new lease of life. 

I stripped the model by soaking it in a simple solution of washing-up liquid and warm water. I then gave it a gentle scrub with a soft brush. This process was repeated several more times until all the old paint had been removed. I them made sure the figure was thoroughly dry before priming the whole figure - including the underside of the base - to stop any potential damage from Lead Rot. Because this is an old figure the lead content is much higher than modern figures and therefore much more prone to corrosion. Painting the figure seals the surface and is a very effective means of conservation. 

During the clean up process I not only removed the old paint but also broke off a large clay base that had been added by the previous owner. The clay came off quite easily, pretty much in one big chunk. With the metal base cleaned the makers mark was revealed as Ral Partha 1977. I would have been 7 or 8 at the time this venerable old man first hit the shelves and he therefore pre-dates my introduction to D&D and a lifetime of gaming! 

Although this miniature started life as a Hill Giant I decided that I wanted to paint it as a Frost Giant instead. At the time when I acquired the figure I was writing a Dungeons and Dragons campaign to be set in the Frozen North of my Campaign Setting, The Isles of Ethos. A benign Frost Giant was required and this model fitted the role perfectly. But that campaign never came to fruition and the Giant remained semi-painted for a long long time.


In the intervening time I have painted a lot of 15mm WWII figures but now and again I feel the need to paint something completely different just to add a little variety to my art. I've come to a temporary halt on my Panzergrenadier project and was casting around for something quick to paint just for fun when I remembered this model.

Its a beautiful sculpt with lots of character and was really fun to paint. I don't know if this will ever see the surface of a games table but for now its taking pride of place in my rather small display cabinet.