The Journey is filled with intrigue, sabotage, a journey beneath the polar ice and a cold war standoff above it. This film has it all as far as I am concerned; iconic actors; a tense tightly written script; kick-ass special effects that still look good in the CGI age; and a really simple but strong story.
So what sort of games could be derived from this iconic film? Here are a few ideas:
- Find the Saboteur. The players characters are on board the submarine Tigerfish and must discover which one is the saboteur before he destroys the vessel. (RPG)
- Beat the Russians to the Pole. Playing on a map of the arctic can you get your Submarine to the Ice Station before the Russians can exploit the weather fronts and land Paratroopers? (Strategic Wargame)
- Outnumbered on the Ice. 100 Russian paratroopers V's 20 Marines and a dozen ships crew. The marines have better weapons and the advantage of cover, but would it be enough to win? (Skirmish Wargame)
If you haven't seen this film before I implore you to keep an eye out for it on TV or buy a copy on DVD. You won't be sorry and you may even get a few game ideas from it yourself.