Wednesday, 14 June 2017

Broadside 2017...a handful of pictures

I didn't get much time at all to look around Broadside this year. Our table was so busy the day shot past and before I knew it we were packing up to come home. I didn't even get a chance to look at the traders this year! I only took a handful of photo's of the other games as I ran around to decide what to vote for (lots of very good games this year) so apologies for the lack of detail or close up pictures. 

Deal Wargames Society - Tank Action at Prudka, Poland 1937 in 20mm. Lots of nice detail models in this game including first aid stations, field kitchens and OP's.

Skirmish Wargames -  Blood in the Snow - 54mm French Indian Wars

Medway Wargamers - Wrath of Kings? 

Rainham Wargames Club - "The Men who would be Kings" - A colonial Sudanese vs British game. This was a lovely looking game with some nice terrain and figures.  

Friday Night Fight Club - "High Noon" - A Wild West Exodus participation game

Milton Hundreds Wargames Club - Not only did the club run an excellent show they also put on a game! 

Rochester Games - WWII Western Desert using the new 4th edition Flames of War rules

"Jurassic Park" participation game - I played this at Salute and as well as looking really good it was a fun little game

Maidstone Wargames - "Fenris Decending" - A fantastic looking  sci-fi game with scratch built models and terrain

SEEMS - "Lords of the Wine Dark Sea" 1/200 Ancient Naval

Shepway Wargamers -  "I am Frank Hammer" West Texas 1930

American Civil War

Gravesend Gamers Guild - "Tanks!"

I wasn't the only blogger taking photo's and I highly recommend looking on da Gobbo's Grotto blog and Anything but a One for more excellent pictures of the Demo and Participation games on offer at this years show.

One thing I noticed this year was the general lack of table signage which made it a bit hard working out what the games were. I have had to rely on other peoples blogs and club websites to identify some games, so apologies if I have captioned anything incorrectly. The table space seemed a bit limited this year so maybe it got left off out of necessity.

Tuesday, 13 June 2017

Operation Caravan : Reading List

For anyone wanting to research and recreate the LRDG raid on Barce (Bar-Chay) for themselves here are a few books that I found to be invaluable. All of these are top notch titles but I have given each book a rating based on how useful they were when researching this particular action.

☆   Good - Well researched with some new insights and/or original illustrations
☆   Excellent - Original, insightful, clear, readable. A valuable resource. 
   Outstanding - A 'must have' book for this subject.



Barce Raid: The Long Range Desert Groups Most Daring Exploit
By Brendan O'Carroll
Ngaio Press 2005


The Long Range Desert Group: 1940-1945: Providence Their Guide
By Major General David Lloyd Owen
Pen and Sword Books 2000


Desert Raiders: Axis and Allied Special Forces 1940-43
Battle Orders Series
By Andrea Molinari
Osprey 2007
☆☆

The Italian Army 1940-45: Africa 1940-43
Men-at-Arms Series
By Philip Jowett and Stephen Andrew
Osprey 2001


The following books don't necessarily reference the Barce Raid but were very useful for getting a feel for what the raid would have been like.

Stirling's Desert Triumph: The SAS Egyptian Airfield Raids 1942
Raid Series
By Gavin Mortimer
Osprey 2015


One of the Originals
By Johnny Cooper
Pan Books 1991
☆☆

Long Range Desert Group
By Kennedy Shaw
Greenhill Books 2000 (Reprint of Collins 1945)


The Desert my Dwelling Place
By David Lloyd Owen
Cassell 1957



Sting of the Scorpion
By Mike Morgan
History Press 2010
★★★★☆

Monday, 12 June 2017

Operation Caravan : Player Handouts

For my Operation Caravan game I wanted to provide each side with a pre game briefing that not only reflected the known historical facts but helped each side appreciate their respective situations. The LRDG players were presented with an operations map and a set of orders from which they would have to devise a plan of attack before seeing the games table. The Italian players received an intelligence briefing that would contain facts of 'variable quality'! Both of these are reproduced below.



LRDG Orders: "Operation Caravan"

Captain J R Easonsmith - Officer Commanding
Ref maps 1/500,000 – Barce Sheet Number 9 and 10

1. Your Force will consist of three half patrols of LRDG Chevy Trucks. These have been equipped with additional twin mounted MG’s and one vehicle in each Patrol will mount a captured Italian Breda 20mm AA Gun.

2. The destruction of aircraft, infrastructure and material in the Barce sector would severely hamper axis offensive capabilities. Your Objectives are as follows:
I. Your Primary target is the Italian Airfield at Barce. Intelligence reports suggest that 35° Stormo da Bombardamento' are based here. Destroy as many aircraft as possible, causing the maximum amount of damage and disturbance to the enemy.
II. Secondary objectives such as HQ Buildings, Communications, Hangers and other Airfield Infrastructure should also be degraded.
Additional objective should also be destroyed, but only if this will not prejudice the success of your primary task.
III. Fuel Storage facility and Supply dumps within the Airfield. 
IV. Administrative infrastructure in Barce. Headquarters of local Italian Command.
3. Plan your raid so that it takes place on the night 14/15 September allowing sufficient dark hours to facilitate your escape and evasion of enemy aircraft.

4. Having completed your mission all elements are free to make their own way to the RV selected by you. From there you will return to Kufra to await new orders.

Brigadier General Staff
Distribution: Captain J R Easonsmith (Officer Commanding)
Method of Issue: By Hand



LRDG Operations Map

The operations map is based on actual topography and air reconnaissance pictures taken prior to the raid. The
Ground scale has been truncated to fit everything onto the games table but as far as possible I have tried to
remain true to the tactical situation facing Captain Easonsmith on the night of the raid. 



The LRDG Players were handed their orders and operations map prior to seeing the games table and asked to plan their attack on the Airfield based on these resources. The LRDG raid would by necessity start stealthily (this was a night raid with limited visibility) and rather than play through a dozen turns where nothing happened except movement I decided I would start the game at the point at which the LRDG commenced their attack and the Italians raised the alarm. Any LRDG units involved in this opening action would be placed on the table by myself with additional and as yet un-revealed units remaining off table with their position marked on my map. The LRDG player would be allowed to use the Ambush rule (pg 266-7 in Main rulebook) to place these at the start of any turn they wished to activate them, or when discovered by enemy movement. 

Meanwhile the Italian players would start the game with most of their forces off table and those that were on table would not necessarily be activated immediately. Consequently their handout is more about 'setting the scene', giving them some idea of the sort of force heading towards them and from what direction. Above all this handout is designed to deliberately recreate the 'fog of war' by presenting lots of information to the Italian commander, most of which is irrelevant or misleading. During the actual Barce Raid the Italians were extremely slow to react to the initial attack by the LRDG. In part this was due to the local Commanders crippling indecision as a result of being faced with a large volume of poor quality intelligence and an enemy that could literally strike from any direction. 



Barce Command Sector Reconnaissance Report

General Piatti dal Pozzo – Officer Commanding Barce Sector

12th September 

Approx 09:00 - Local Arab informants reported spotting a light truck about 30km SW, coming from Carruba. Reported to local Carabinieri and relayed to Barce Command via Telephone.

11:00 hrs - Air reconnaissance ordered by General dal Pozzo reports no vehicles sighted in area. Additional flights ordered for later in the day. 

12:30 Hrs - German supply trucks returning from front reported in sector and intercepted by local Carabinieri. Identity confirmed but noted that no movement orders have been logged with Barce Command. 

14:00 Hrs – Second reconnaissance flight confirm no other vehicles spotted in area. 

19:30 Hrs - Reconnaissance aircraft spot several heavily camouflaged vehicles near the approaches to Barce. Fading light forced flight to return to base before identification could be completed.

13th September 

08:00 Hrs - Informers at Gerdes Charruba spotted 15 trucks heading East towards barce.

12:00 Hrs – Air reconnaissance cannot confirm earlier sighting of trucks.

16:00 Hrs - Patrol of Ordella Irregulars spot a column of vehicles 2km from Gerdes El Abid.

19:00 Hrs – Contact with Police checkpoint at Sidi Buraui lost. Barce Sector command put on alert of potential attack. Target of suspected attack likely to be airfield but without detailed intelligence and with other potential targets further north troops of Barce Command ordered to remain dispersed awaiting orders.



With the scene set, plans made and counter strategies discussed all that remained was for the players to meet across the games table and let battle commence.

Sunday, 11 June 2017

Operation Caravan at Broadside Wargames Show

I'm aching all over after what has proved to be an exhausting but utterly brilliant day at Broadside Wargames Show in Sittingbourne. Our demo game won Best in Show (!!) and I'm buzzing with excitement as a result. First off let me say a huge thank you to Ray and Postie for their unwavering support and tireless help with the game, and to Surjit and Dave who played a very closely fought battle right to the end. I'd also like to thank all the visitors that came by our table and said nice things about the how it looked, and of course to everyone that voted for our game. Its taken a year of planning and hard work but I have enjoyed every minute of it.

Posties Rejects from L to R - Dave, Surjit, Postie, myself and Ray

Presentation was key, with a table sign, handouts and lots of reference photo's to show visitors.

Initial moved and stuff is already being blown up by the LRDG

View across Barce towards the Airfield in flames

Lots of Italian equipment went up in flames in this game

Nothing was safe from the LRDG's twin Vickers Machine Guns

Looking down what had once been an airfield


We were so busy on our table I barely got to look around the rest of the hall. I did take a handful of photo's but I came home having spent nothing on the trade stands (!).

A final picture ('borrowed' from Ray) showing the LRDG making their escape after the raid. They Won the game despite loosing many of their vehicles. Most of the crews managed to escape to fight another day and this matched the historical battle quite accurately.