I’ve been working with Paul from the Pazoot Channel on a project called The Battle Chronicle. Paul has been deep in rules-writing mode, while I’ve been handling playtesting, staging the games, and—alongside my mate Ray—capturing plenty of photos and footage as the project starts to take shape on the tabletop. What you’re seeing in the pictures here is our first big playtesting session, where ideas stopped being theory and started becoming desperate little struggles in the snow.
So what is a Battle Chronicle? Each one is designed as a self-contained narrative skirmish mini-campaign. Inside a single booklet, you’ll find a complete skirmish ruleset, four linked scenarios, and a tightly focused historical theme that drives the action forward. The goal is to create something that feels like a story unfolding, not just a series of disconnected games.
If you’d like a quick glimpse of how it looked in action, I’ve posted a YouTube Short showing moments from this very session. And next week, I’ll be releasing a longer video where I talk in more detail about the playtesting process, what we learned, what broke, what surprised us, and why playtesting is such a crucial part of building any set of rules. There’s plenty more frostbite, panic, and last-stand heroics to come.












This looks great mate π Always been a fan of narrative games. Look forward to seeing more
ReplyDeleteI will be posting more videos and commentary as the project develops.
DeleteGreat looking table and minis been wanting to do retreat from Moscow Napoleonic for ages but sadly still not gotten round to it.
DeleteGood to see the hard work getting used and looks super
ReplyDeleteThank you. Were really happy with how these first full playthroughs have gone.
DeleteAs others have said good to see the collections on the table. Always interested to see more small narrative campaigns.
ReplyDeleteWe are only using a tiny proportion of our figures for this game, but at least some of our stuff has now been played with.
DeleteAlready read Ray's account and seems like the first test went pretty well...i am sure there is a big market for this type of product, with the increasing popularity of skirmish level games, singly based figures etc.
ReplyDeleteThe game went very well, but there were a LOT of little changes, tweaks and clarifications to be inserted into the rules. We were on version 4 when we did the playtest, and a week later we are already on version 9!
DeleteWhere can one get said scenarios
ReplyDeleteWe're still a couple of months away from a finished product, and then we have to factor in printing time etc. I will be posting more updates as this project evolves and we will announce a release date once we are sure we are ready.
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