On Saturday some of the Rejects got together to test out a set of rules written by one of the group. John is a big advocate of 10mm in his own words "because its cheaper than 15mm and the figures are easier to paint". Well I can't argue with his reasoning or the quality of the rules he put together for this Boer War battle. The figures are all by Pendraken and all the scenery and buildings were scratch built by John.
|The British were tasked with crossing the river and taking the town, the Boers with stopping them.|
|Both bridges were rigged for demolition and both were blown during the course of the game as the British tried to cross (Taking lots of troops with them).|
|Meanwhile the second force of British under my command quickly secured a ford across the river and proceeded to cross it.|
|British advance towards the bridges. They tied down significant Boer reserves in the town which would otherwise have defended the ford.|
|My Imperial troops get a foothold on the far bank and quickly feed through reserves to consolidate their position.|
|With the main bridge blown the Imperial troops settled in for a prolonged firefight.|
|Johns scratch built buildings are made from Balsa wood and cardboard. Simple but effective.|
|Boer Artillery. Both sides found their artillery to be ineffective at long and medium range.|
|Imperial troops form up and steadily push back the Boers with massed firepower and a few well placed bayonet charges!|
The Boar players decided to throw in the towel at this stage. With nearly a whole division plus artillery across the river it was just a matter of grinding down the Boer's until they failed their moral tests. It was a good game with plenty of movement and easily understood rules. John did a sterling job as umpire and this is certainly a period, scale and rule-set we would happily play again.