Sunday 28 August 2022

Buildings in Wargames: What scale do you use?

How do you deal with buildings on the game's table? Do you use the same scale as your figures or have you considered using smaller scale buildings with your figures? 



7 comments:

  1. For some 10mm games a used a cobblestone square or rectangular MDF base with one building on it to represent a town or village.

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    1. I've done this before but I really want a town or village to look like a town or village (well, at least a bit like one) so multiple buildings

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  2. The use of one scale down buildings was a big discussion point in the 80’s and 90’s

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    1. These subjects some around now and again

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  3. Interesting we were looking at this in the 80s. We tried using buildings for 15mm sized figures for games played for 25 mm figures just looked wrong even using 1/72 scale didn't look right. We ended up using buildings designed for 25 mm sized figures but one building would represent a hamlet or two buildings to represent a larger village. Its never going to be perfect as time scales, horizontal and vertical distance scales are all out of wack with figures sizes anyway.

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    1. I think it works better for smaller scales

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  4. I agree with your previous comment, Lee. I can see the suspension of disbelief working ok if you use 6mm buildings with 10mm figures, for example, but for 28mm figures, you need buildings that are in scale, for aesthetic reasons. I understand all the logic around ground scale etc, but if you do that, you end up with the situation that the figures are 150 feet tall, and you have to do LoS etc from their foot ...that's seriously suggested in one of the "serious wargamer" books I read in the late seventies, Bruce Quarrie or someone of that ilk....needless to say, I have always ignored that particular gem of wisdom!

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