Sunday, 22 June 2025

Is this HURTING Historical Wargaming?

Is this HURTING Historical Wargaming? In this video, we dive into a hot topic in the tabletop wargaming community: Do spectacular demo games at conventions and shows actually put off new players? Or are they a vital way to inspire and grow the hobby? This episode explores both sides of the debate with humour, honesty, and a deep love for the hobby.


Whether you're into historical wargaming, fantasy wargames, or sci-fi tabletop battles, if you've ever admired a jaw-dropping demo game at Salute, Partizan, or your local show, this discussion is for you. Are we unintentionally intimidating newcomers with massive armies, custom terrain, and “model railway” levels of spectacle? Or are we showing off the very best of what tabletop wargaming can be?

I share three key reasons why these games might discourage new players, and five strong reasons why I think they inspire and motivate both veterans and beginners alike. Plus, I  offer two essential tips for clubs and groups running demo games to make them more welcoming and effective.

Join the conversation in the comments and let us know what YOU think about spectacle in wargaming!

Monday, 16 June 2025

The Battle of Rivoli 1797 - Posties Rejects demo game at Broadside 2025

Yesterday I posted my photo review of the Broadside Wargames Show, which took place in Gillingham, Kent over the weekend. Posties Rejects were there in force to put on our annual demo game at the show. This year, we presented the Battle of Rivoli, 1797. I say 'we' but in actual fact it was entirely the work of Richard, a fellow member of Postie’s Rejects. He painted all the figures, built the terrain, designed the scenario and acted as umpire for an epic clash that wasn’t just a visual treat but a historically rich and tactically engaging experience for the players and onlookers alike. Check out my short video of the game for a close-up look at the miniatures and all of Richard's hard work. 


The battle he recreated, the Battle of Rivoli, was fought on January 14–15, 1797, during Napoleon Bonaparte’s first Italian campaign in the War of the First Coalition. Near the village of Rivoli Veronese in northern Italy, Napoleon’s Army of Italy faced a significant Austrian force under the command of Feldzeugmeister Jozsef Alvinczi. The Austrians were attempting to break the siege of Mantua, which had been under French pressure for months. Their plan involved a multi-pronged attack through the mountainous terrain north of Verona, with the hope of catching Napoleon’s forces by surprise and forcing them to retreat. However, what followed was one of Napoleon’s most famous early victories.


The French, numbering approximately 22,000 troops, occupied high ground near the Rivoli Plateau. Despite being outnumbered, Napoleon's mastery of terrain, timing, and tactical concentration enabled his smaller force to hold firm and repel around 28,000–30,000 Austrian troops. The Austrians attacked in multiple columns, hoping to converge on the French position, but coordination issues and the rugged terrain made this difficult. Napoleon reacted quickly, reinforcing critical points of the line and using his artillery to great effect. By the second day of the battle, French reinforcements under Generals Joubert and Masséna arrived, overwhelming the fragmented Austrian columns and forcing a general retreat. Austrian casualties numbered over 14,000, while the French lost around 5,000. The victory at Rivoli secured Napoleon’s control of northern Italy and led to the surrender of Mantua shortly afterwards, effectively ending Austria’s hopes of reclaiming the region.


For the demo game, Richard chose to represent the armies and battlefield in 6mm using laser-cut MDF miniatures from Commission Figurines. These figures, painted entirely by Richard himself, allowed for sweeping, realistic unit formations and gave the game an epic scale that larger figures often struggle to capture. The entire battlefield, terrain, and all the models on the table were part of Richard’s personal collection. He not only painted every figure and built the terrain from scratch, but also designed the scenario to reflect the key historical dynamics of the real battle. He also acted as umpire during several test games in the lead-up to Broadside, refining the balance and ensuring historical accuracy, and also ran the game on the day with help from other members of the Rejects.


The rules used for this demo were Volley & Bayonet, a well-established system ideal for large-scale battles like Rivoli. We have played these rules many times and have found them ideal for recreating large Napoleonic battles. The 6mm scale figures were especially effective for conveying the scope of the battle. With large brigades represented by compact but detailed bases, visitors to the show were able to appreciate the overall flow of the battle in a way that just wouldn't have been possible in larger scales. The terrain included rolling ridgelines, the Adige River valley, and the key plateau where the French made their stand. Everything was constructed and painted to a high standard, with Richard’s craftsmanship receiving frequent praise from passers-by. And many attendees commented on how effective 6mm MDF miniatures can be for portraying big battles when painted and based well, as these were. 

The game was a gripping and dynamic experience for those that took part. I spent most of the game circling the table and speaking to visitors ('working' the crowd😆) while several members of the group focused on the ebb and flow of the game.  In the version we played at Broadside, the Austrians once again struggled to coordinate their attacks effectively, though they managed a strong push on one flank before French reinforcements and the uncanny dice rolling skills of Chris dashed their hopes. 

Sunday, 15 June 2025

Broadside Wargames Show 2025: Show Photo Review

Join me for a photo review of the 2025 Broadside Wargames Show, hosted by the Milton Hundreds Wargames Club in Gillingham, Kent. This popular annual tabletop wargaming event continues to grow in size and reputation, drawing gamers, traders, and clubs from across the UK. Although this is a partial photo review—as I was busy running a game with Postie’s Rejects—you’ll still get a glimpse of the stunning demo games, passionate wargamers, and bustling trader stalls that made the show so memorable.


Whether you're into historical miniatures, sci-fi skirmish games, or just love the energy of UK wargames conventions, Broadside is fast becoming a must-visit event in the tabletop gaming calendar. From detailed terrain layouts to beautifully painted armies, there’s plenty of inspiration here for miniature painters and wargame enthusiasts alike.

Don’t forget to like, comment, and subscribe for more tabletop wargaming content, show reviews, and behind-the-scenes looks at events from a gamer’s perspective. 

#Broadside2025 #TabletopWargaming #WargamesShow #MiniatureWargaming #UKWargamingEvents

A Glorious Fortress of Lumens: The ULTIMATE lighting setup

Struggling to see the fine details while painting your historical wargaming miniatures? You are not alone! In this video, I dive deep into the best miniature painting desk lighting setup for hobbyists and historical miniature painters, especially those of us with maturing eyesight. 


Learn why lumens matter more than watts, how light temperature affects colour accuracy, and discover the best LED lamps, desk lights, and overhead softboxes for reducing shadows and improving your painting results. Whether you're painting 28mm Napoleonic miniatures, WW2 infantry, or Ancient Roman wargaming figures, the right lighting setup can make all the difference. 

Hit subscribe for more tips on historical tabletop wargaming, miniature painting tutorials, and hobby advice that grows with you!

Also, check out the Dragons Teeth Gaming Channel and the conversation I had with Rob Chat 20: The Future of Wargaming

#MiniaturePainting #WargamingHobby #DeskLightingTips #HistoricalMiniatures #ModelPaintingSetup

Sunday, 8 June 2025

MEDIC!! Bent lances, broken bayonets and lost limbs

Broken miniatures ruining your game night? In this video, we explore the many ways tabletop miniatures—especially painted WWII wargaming models—can be damaged, and how to quickly repair them on the battlefield! Whether you’re a historical wargamer, miniature painter, or demo game organiser, you’ll learn essential emergency fix techniques using super glue, Blu-Tack, and tweezers to keep your army fighting.


From snapped rifles and missing heads to fragile resin poses and transport disasters, this light-hearted but practical guide is packed with miniature repair tips, hobby hacks, and wargaming wisdom. Ideal for fans of Bolt Action, Flames of War, or any 28mm scale wargame, this video also covers how to protect your miniatures during transport and gameplay—perfect for conventions, tournaments, or casual games at your local club.

Sunday, 1 June 2025

The one rule every painter needs

After 40+ years of painting miniatures, I’ve discovered the ultimate game-changer: the Three-Foot Rule. In this video, I share why painting for tabletop gaming isn’t about perfection—it’s about making your miniatures look amazing from a distance. Whether you're painting Warhammer figures, historical wargaming miniatures, or fantasy armies, this method helps you paint faster, smarter, and still get stunning results.


Learn how to use contrast, simple colour schemes, and basing techniques to make your models pop—without spending hours on tiny details. Perfect for miniature painters, wargamers, and hobbyists who want to finish armies, not just showcase pieces. If you’re searching for miniature painting tips, how to paint faster, or tabletop wargaming painting hacks, you’re in the right place.

🎨 Like, comment, and subscribe for more hobby content!

#miniaturepainting #wargaming #paintingminiatures #tabletopgaming #warhammerpainting #historicalwargaming #paintingtips #threefootrule

Sunday, 25 May 2025

Where have all the Ditches gone?

 Following up on last week’s popular video about hills in historical wargaming, this episode dives into a terrain feature that’s even more overlooked but just as important: negative elevation! From sunken roads and WW2 anti-tank ditches to Roman fieldworks and the sunken lane at Waterloo, we explore how these subtle but powerful features shaped real historical battles—and how they can transform your wargames too. 

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Whether you play Napoleonic wargames, American Civil War scenarios, or WW2 tabletop battles, this video is packed with ideas to bring more tactical depth and realism to your games. I’ll show you why ditches, gullies, quarries, and ravines deserve a place on your tabletop and how to easily model them using foam, scatter terrain, 3D prints and more. 


If you're into miniature wargaming terrain building, realistic battlefields, and historical accuracy, this one’s for you. Let’s give the ground beneath our feet the attention it deserves! 


#WargamingTerrain #HistoricalWargaming #MiniatureWargames #TerrainTips #TabletopWargames #SunkenRoads #WargameScenery

#DitchTerrain #WargamesTable #WW2Wargaming

Tuesday, 20 May 2025

Partizan 2025 - Best Demo Games photo review

Join me for an in-depth photo review of the best demo games at Partizan Wargames Show 2025, one of the UK’s premier historical and tabletop miniature gaming events! In this video, I showcase the most visually stunning, imaginative, and well-executed demo games from this year’s show. From beautifully painted miniatures to expertly crafted terrain, you’ll get a close-up look at what made these displays truly stand out.


Whether you're a historical wargamer, tabletop enthusiast, or just love exceptional miniature painting and diorama building, this review highlights top-notch creativity and craftsmanship. I cover games from a variety of periods and scales—from Napoleonic battles to WW2 skirmishes and fantasy epics—offering inspiration and ideas for your own hobby projects.

Don’t forget to like, subscribe, and hit the bell icon for more wargaming content, show coverage, and miniature painting tips.

#Partizan2025 #Wargaming #MiniatureGames #DemoGames #TabletopWargaming


 

Sunday, 18 May 2025

Where have all the hills gone?

This week I dive deep into a growing trend in tabletop miniature wargaming — the disappearance of hills from our gaming tables. Inspired by a conversation with Ken Reilly on the Yarkshire Wargamers podcast and observations from Salute 52, we explore whether flat terrain is becoming the new normal and what that means for gameplay, tactics, and immersion.


This video is a must-watch for historical wargamers, tabletop wargamers, miniatures hobbyists, and terrain builders who care about the visual and tactical depth of their battlefields. We discuss the role of hills in real-world military history, their importance in game mechanics, and why they’re vanishing from both demo games and club nights.

If you're passionate about miniature painting, terrain crafting, historical accuracy, or the future of the wargaming hobby, this video offers insight, discussion, and practical inspiration for bringing elevation back to your tabletop.

Whether you play Napoleonic, WWII, Ancients, or fantasy wargames, don’t miss this in-depth look at the subtle shift shaping modern wargame design.

🎲 Subscribe for more hobby commentary and friendly discussion.

#Wargaming #TabletopWargames #MiniatureWargaming #HistoricalWargaming #WargamesTerrain

Friday, 16 May 2025

Cossack Sled Guns During the Napoleonic Wars

This week I have finished converting a few figures to make an unusual unit for the Retreat from Moscow.  Russian Cossack units, apparently employed an innovative solution to winter warfare: sled-mounted light artillery. These "sled guns" helped maintain Russian mobility and firepower across the frozen battlefields. Standard artillery carriages often failed in deep snow and extreme cold. From what I can find, these small-caliber guns — typically 2- or 3-pounders or small licornes — were mounded onto wooden sledges. These sleds, fitted with runners instead of wheels, enabled the guns to move swiftly across snow and ice. 

The sled designs varied from simple flatbeds to reinforced frames capable of absorbing recoil. Often, sled guns were hauled by small horse teams and fired directly from the sled, sometimes anchored to stabilize against recoil. Cossack sled guns fit seamlessly into their hit-and-run style of warfare. Small detachments used these guns to ambush French supply columns, harass stragglers, and raid lightly defended posts. Their light weight made them ideal for fast attacks and rapid withdrawals.

During the 1812 retreat from Moscow, sled guns would have contributed to the constant harassment of the Grand Armée. Although not powerful enough to shatter major formations, the psychological impact of mobile artillery attacks in the depths of winter was significant. French morale, already collapsing under starvation and exposure, deteriorated further under the constant threat of sudden artillery fire. 


The gun in this model is scratch built, utilising two small prussian artillery pieces and their carriages to make one sled gun. The sled itself is made from parts of the gun carriages and is a rough approximation of the custom built sleds described and illustrated in the picture above. For crew I used cossacks from Wargame Foundry's Seven Years War range, replacing a rifle with a sponge/rammer and a sword with a slow-match.

If you want to see more, check out my latest YouTube Short showcasing this model. And if you want to see more of the 1812 Retreat from Moscow project that Ray and I are working on check out this video on my channel.

Sunday, 11 May 2025

Is the Wargaming Community DYING or EVOLVING?

In this video, we dive deep into the world of miniature wargaming, exploring how the wargaming community is changing in 2025. Are blogs and traditional hobby spaces fading away, or are new online groups, podcasts, and social media breathing new life into the tabletop wargaming scene?


If you're passionate about historical wargaming, miniature painting, or just love pushing beautifully painted miniatures across the tabletop, this discussion is for you. We'll talk about the role of blogs, gaming clubs, online groups, and the new platforms where wargamers are connecting today.

Whether you’re a seasoned wargamer or new to the hobby, join the conversation about the future of miniatures gaming. Share your experiences in the comments—how do YOU participate in the wargaming community?

👉 Don't forget to like, comment, and subscribe for more videos on historical gaming, miniature painting tips, tabletop hobby discussions, and wargaming industry trends!

#MiniatureWargaming #WargamingCommunity #HistoricalWargaming #TabletopWargaming

Friday, 9 May 2025

Podcast Mayhem! Our Interview on The 'Yarkshire Wargamers Reet Big Podcast'

Last week Ray Rousell (of the excellent blog Don't Throw a One) and I had the pleasure of joining Ken Reilly for a recording session on his Yarkshire Wargamers Reet Big Podcast. What started as a simple interview quickly became a marathon — nearly four hours of lively conversation, laughter, and more than a little madness!

UPDATE: The Podcast can now also be listened to on YouTube here. 

Over the course of the recording, we covered a wide range of topics close to our hearts. We talked about our personal journeys into the world of wargaming, how we both fell in love with the hobby, and some of the memorable moments we've experienced along the way. Of course, no conversation between wargamers would be complete without mentioning Postie’s Rejects, the gaming group we're both proud to be part of. We shared some behind-the-scenes stories and insights into what makes our little band of wargaming misfits tick.

We also took some time to reflect on the recent Salute 52 show, sharing our impressions, highlights, and some honest opinions about the event. It was a great opportunity to dive into what makes shows like Salute such an important part of the hobby community — and to have a few good-natured rants along the way!

Ken has now bravely released our ramblings into the wild for the entire wargaming world to hear. If you enjoy hearing about wargaming from the point of view of people who are deeply passionate (and perhaps just a little bit unhinged), this episode is definitely worth your time.

We’d love for you to go and give it a listen — and while you're at it, please leave a thumbs up for Ken! It’s clear he put a tremendous amount of work into bringing this all together, and it really shows. Recording a four-hour epic is no small task, and editing it is an even bigger one. Huge thanks to Ken for inviting us on and for making the whole experience such a fun and memorable one.

You can find the episode on the Yarkshire Gamers Reet Big Wargames Podcast on Podbean or on your favourite podcast platform. Also check out Ken’s Yarkshire Wargamers blog to see his amazing Italian Wars stuff and of course previous episodes of the Podcast. Happy listening!

Wednesday, 7 May 2025

Wild Raiders: Cossacks for the 1812 Retreat from Moscow

Another unit is completed for my 1812 Retreat from Moscow project — this time, a band of wild, non-uniformed Cossack horsemen. These figures come from Wargame Foundry’s Seven Years War range, but they fit the Napoleonic era beautifully. In fact, this unit perfectly captures the kind of irregular warfare that made the Russian campaign so harrowing for Napoleon’s retreating Grande Armée.


The figures themselves are armed with muskets, pistols, and swords — all exactly the sort of weapons you would expect Cossacks to carry during the 1812 campaign. Unlike the more regular Don Cossacks or the reformed Cossack regiments in Russian service, these men weren’t equipped by the state. Most would have ridden into battle with whatever weapons and gear they could muster, often passed down from father to son. A battered flintlock musket, an old cavalry saber, or a heavy pistol could easily have seen service across multiple generations.


What makes these Cossacks particularly exciting to paint is their lack of uniformity. Unlike the French, or even the Russian line troops, these men wore what they had — and they wore it with flair. Bright colours and mismatched garments were all fair game. In a world where regular soldiers were becoming ever more standardized, these raiders clung to the traditional, the colourful, and the personal.


I leaned into that when painting them. Rather than sticking to a muted palette, I deliberately chose vivid reds, rich blues, ochres, greens, and warm browns for their coats, tunics, and sashes. While I made sure to tone the figures down slightly with my usual dark ink — to reflect the dirty, brutal conditions of the Russian winter — I wanted them to stand out against the white snowscape that will dominate the tabletop. 


Their horses, too, reflect the same variety. Rather than a uniform line of cavalry mounts, these Cossacks ride a wild assortment of ponies and small horses, painted in browns, blacks, greys, and the occasional piebald. Some have rough-looking saddles and simple bridles, consistent with the idea of men who rode into war with what they had, not what they were issued.


From a modelling perspective, the Wargame Foundry sculpts were a joy to work with. Despite originally being marketed for an earlier period (the Seven Years War), there's nothing about their kit that feels out of place for 1812. Traditional Cossack dress and weaponry changed very little over that half-century, especially among the irregulars. Foundry’s figures have a lot of character — fierce, rugged faces, loose clothing, and a real sense of movement. You can practically imagine them swooping down on a broken French column, firing from the saddle or cutting down stragglers with a worn sabre.


Tactically, these Cossacks are going to play a vital role in the games I’m planning for the Retreat from Moscow project. In the historical retreat, irregular forces like these were the bane of the French army. They harassed supply trains, ambushed stragglers, and picked off isolated units, all while avoiding stand-up fights with better-armed regulars. They turned a military retreat into a chaotic rout. In gaming terms, I imagine these Cossacks will function as highly mobile skirmishers — ideal for ambush scenarios, hit-and-run attacks, and exploiting any disorder among the French forces. Their irregular status also allows for some fun rules around variable quality, surprise attacks, and unpredictable behaviour. It’s fitting: the Cossacks of 1812 were not just another regiment to be lined up and sent charging. They were a constant, unpredictable threat — and now they’ll be one on the tabletop too.

This unit also represents something a little broader about the Retreat from Moscow project. One of my long-term goals is to capture the incredible diversity of forces involved. The Russian side wasn't a monolithic army: it included regular line infantry, artillery, Cossacks, Asiatic tribesmen, peasant militias, and more. These non-uniformed Cossacks add that critical irregular element that makes the story of 1812 so rich and complex. Overall, I'm very pleased with how they turned out. They bring a splash of colour, chaos, and character to the collection — and I can't wait to see them in action, galloping across a snowy battlefield, causing havoc among the retreating French.

Sunday, 4 May 2025

Turn Epic Blunders into Epic Wargames

Want to make your miniature wargaming battles even more exciting and authentic? In "How to Turn Epic Blunders into Epic Games," I dive into how history’s greatest military mistakes — like the Battle of Teutoburg Forest, Isandlwana, and Stalingrad — can inspire better historical wargaming scenarios. I suggest ways to design wargame scenarios that create realistic battlefield chaos, from fog of war to miscommunication, poor logistics, and overconfidence, without feeling forced or unfair.

#miniaturewargaming #historicalwargaming #wargamedesign #tabletopwargaming #miniaturespainting #hobbytalk #wargamingcommunity


 

Sunday, 27 April 2025

Historical Wargaming Myths Debunked!

There are a lot or myths around Historical Wargaming, and many of them are completely wrong. Today's video takes a humorous swipe at these misconceptions and from my lofty position atop a soapbox I do my best to debunk them. 


#historicalwargaming #miniaturewargaming #tabletopwargaming #wargamingcommunity #miniaturepainting

Sunday, 20 April 2025

Is this the future of UK Wargames Conventions?

Is this the future of UK wargaming shows? In this video, we dive deep into SALUTE 52, the UK’s biggest miniature wargaming convention, and explore what made it such a standout success this year. From the incredible tabletop wargaming displays, high-quality historical wargaming tables, and vibrant miniatures painting competitions, to the bustling trader halls and enthusiastic community—SALUTE 52 delivered an unforgettable experience for every wargamer.


Join us as we break down why this event resonated so strongly with historical wargamers, sci-fi and fantasy wargamers, and miniature hobbyists alike. We ask: is this the blueprint for the future of UK wargaming conventions? What can other shows learn from SALUTE’s success and whether they should replicate those lessons or stick with their own winning formulas. 

Is this the future of UK wargaming shows? In this video, we dive deep into SALUTE 52, the UK’s biggest miniature wargaming convention, and explore what made it such a standout success this year. From the incredible tabletop wargaming displays, high-quality historical wargaming tables, and vibrant miniatures painting competitions, to the bustling trader halls and enthusiastic community—SALUTE 52 delivered an unforgettable experience for every wargamer.

#MiniatureWargaming #WargamingShows #Salute52 #TabletopGaming #HistoricalWargaming #Miniatures #WargamingConvention

Saturday, 19 April 2025

Moscow Opolchenie with Pikes – 1812 Retreat from Moscow Project

Another unit completed for the 1812 Retreat from Moscow project that Ray and I have been steadily working through – and this one might just be my favourite so far. Introducing a grim and determined band of Moscow Opolchenie, citizen-soldiers armed with pikes, trudging through the snow to defend their homeland. This unit really captures the ragged determination of Russia’s last-ditch defense during the 1812 campaign. These militia were not professional troops, but rather volunteers and conscripts – tradesmen, peasants, and townsfolk – hastily organized to bolster the Russian resistance as Napoleon’s Grande Armée advanced.


What makes this unit stand out visually is their distinctive brown kaftan-style uniform. These long, belted coats were practical for the Russian winter, and many were lined or trimmed with fur, which I tried to reflect in the painting. The uniform was often accompanied by tall fur hats, giving the figures a consistent and iconic silhouette. I've kept the palette earthy and subdued – lots of rich browns, muted reds for the sashes, and dark fur tones. It’s a look that screams “militia,” but also carries a real sense of rugged unity. The basework ties it all together: snow effects and tufts poking through the frozen ground, along with a scenic backdrop that places them firmly in the brutal Russian winter.

Their weapons are just as evocative – long wooden pikes, some tipped with iron or even re-purposed bayonets. While pikes were largely obsolete by 1812, they still had their uses for militias. Cheap and easy to produce, they allowed these citizen-soldiers to form a semblance of defense, especially against cavalry or to harass stragglers during the retreat. I've painted the pikes to look weather-worn and practical, rather than polished – these were tools of desperation, not parade-ground arms.

The Moscow Opolchenie were intended to support the Russian army in a more defensive, auxiliary capacity – manning garrisons, guarding supply lines, and reinforcing the flanks when needed. But during the chaos of the French retreat from Moscow, even troops like these found themselves swept up in the wider conflict. They were often deployed alongside Cossack raiders or local partisans, harassing the retreating French, capturing isolated units, and cutting off supply routes. 


Their morale was often bolstered by fierce patriotism and the presence of religious icons – which I’ve echoed in the unit’s banner, featuring a traditional Orthodox image. One of the most striking elements of this Moscow Opolchenie unit is the religious banner they carry – a vivid reminder of how deeply intertwined faith and patriotism were in the Russian resistance during 1812. For many Opolchenie units, especially those raised in and around Moscow, banners were not standard military flags. Instead, they were often deeply personal and spiritual symbols, featuring Orthodox Christian icons, saints, or the Virgin Mary. These images weren’t just decorative – they were believed to provide divine protection and moral guidance, especially for irregular troops who lacked the discipline and structure of the regular army. 


In the case of the Moscow Opolchenie, many units carried banners bearing the image of Saint Nicholas, Our Lady of Kazan, or Christ Pantocrator, all revered figures in Russian Orthodoxy. In practice, these banners were often made by local communities or churches, sometimes even embroidered by hand, and then blessed before being carried into the field. This gave them deep emotional resonance for the men under them – they weren’t just fighting for Tsar and country, but for their families, faith, and the sanctity of their homeland.

This unit was a joy to work on – a little different from the polished parade of line infantry, but full of character and narrative. It really adds that layer of atmosphere and grit to the project, and I’m looking forward to seeing them on the table. 

Sunday, 13 April 2025

SALUTE 52 Show Report - The Extended Cut

Welcome to the Extended Cut of my Salute 52 coverage — the ultimate photo and video review of the UK’s biggest miniature wargaming show! This extended version features exclusive extra footage, bonus photos, and deeper coverage of the most stunning display boards, painted miniatures, and tabletop setups from Salute 2025.


#Salute52 #Salute2025 #WargamingShow #MiniatureWargaming #TabletopWargaming #HistoricalWargaming #MiniaturePainting #WargamesConvention #MiniaturesShowcase #WargamersUnite

Best Wargames Show Ever? - What is your favourite and why?

Are UK wargaming shows the best in the world? In this video, we explore the huge benefits of attending wargame shows, especially in the UK. Whether you're a seasoned historical wargamer, a passionate tabletop gamer, or a dedicated miniature painter, this deep dive into the wargaming convention scene covers everything you need to know. From getting inspired by stunning demo games and dioramas, to discovering indie miniature ranges, meeting fellow hobbyists, and picking up exclusive hobby supplies—there’s something for every wargamer.


 

Saturday, 12 April 2025

SALUTE 52 (2025) Photo Report

I've been to SALUTE 52 today and as usual I took a LOT of pictures! Join me for an in-depth photo review of SALUTE 52, the UK’s biggest and most exciting miniature wargaming convention! In this video, we take a close look at the stunning display tables, beautifully painted miniatures, and epic battlescapes that made Salute 2025 an unforgettable event for wargamers and hobbyists alike.


Whether you're into historical wargaming, tabletop miniatures, sci-fi and fantasy battles, or just love the art of miniature painting, this photo showcase has something for every tabletop gaming enthusiast. I highlight some of the best miniatures, terrain builds, and independent creators that make Salute the heartbeat of the hobby.

Perfect for miniature wargamers, historical gamers, tabletop strategists, and anyone seeking hobby inspiration or industry insights. If you couldn’t make it to Salute 52, this is your front-row seat to all the action, artistry, and creativity.

If you want even more SALUTE 52 then tomorrow I will be posting an even longer extended cut video, with additional pictures and video from the show. 

#Salute52 #Wargaming #MiniatureWargaming #TabletopGames #HistoricalWargaming #MiniaturePainting #WargamesShow #Salute2025 #TabletopWargaming #Miniatures

Sunday, 6 April 2025

Are YOU a button counter?

Are you a button counter? In this video, we dive into one of the most debated topics in historical miniature painting and miniature wargaming—accuracy vs. artistic freedom. Are you the kind of wargamer who counts every button, or do you prefer a more relaxed approach when painting your historical miniatures?


We explore the pros and cons of striving for strict historical accuracy in your miniature painting and how it affects gameplay, immersion, and enjoyment in tabletop wargaming. Whether you're painting Napoleonic uniforms down to the last stitch or just want your army to look good on the battlefield, this discussion is for you.

Saturday, 5 April 2025

Posties Rejects and Miniature Adventure TV at SALUTE next weekend

Its early April so that means just one thing for many wargamers, SALUTE is coming around again. This year, as with many previously, Posties Rejects will be attending the show en-masse, and this year I have recruited the guys to help me cover the show for my channel. I will of course be there in my Miniature Adventures shirt, but Ray, Stuart and Steve will be sporting the red of Posties Rejects. Please come and say hello if you see us wandering around. We really do enjoy meeting followers of our blogs and channels. 

If you think bumping into us in a hall filled with thousands of other wargamers is a little random then we have arranged the usual 'blogger' meet-up at 1pm roughly in the centre... see the big red dot on the floor plan below! 

I know that SALUTE is not for everyone and there are always a long list of comments on my channel explaining why the show is either terrible, or the best thing ever! Each to their own of course, but I love this show. My knees are already hurting in anticipation, I have stocked up on painkillers and snacks, but I am going to thoroughly enjoy myself as always. I'm looking forward to exploring the demo games, visiting the traders and I'm also hoping to find time for one or two of the Panels which have become a popular staple of the last few shows.  I will, as always, be taking far too many pictures and video, and will once again attempt to get a show video out by the end of the day. Then I'll need buckets of painkillers, an ice bath (like the hairy, overweight, walrus athlete that I am) and several days to recover. I can't wait. 

#hobbyheroes #SALUTE52 #salute #salutehobbyheroes #scifi #fantasy #crafts #highlanders #southlondonwarlords #wargaming #tabletopgaming #tabletopgames #historicalwargaming #scifiwargaming #fantasywargaming #wargamingevent #gamingevent #gaming #miniaturewargaming #wargamingminiatures

Sunday, 30 March 2025

1812 Project Collaboration - French & Russian combined display video

Today's post follows on from the review of my Russian army for 1812. Now Ray and I have brought both armies together and wanted to show off our combined efforts during the Painting Challenge. This is not the end of the project by any stretch of the imagination. Orders have already been placed for the next units to bolster our armies, along with orders for terrain, buildings etc. 


Keeping it going...

Another off-the-cuff episode this week where I discuss the continuation of a current project beyond the initial planned stages. How do you keep the enthusiasm for a project going, especially when so much 'shiny' is out there to tempt you into another period?



Thursday, 20 March 2025

Napoleon's Retreat from Moscow 1812 - The Analogue Hobbies Painting Challenge XV


For the last three months I have been participating in the Painting Challenge and having submitted my last entry I have a chance to review how I did. The short version is I think I did pretty well. My initial target was 300 points which reflected the models I had bought when the challenge started. My final output is a little over 1000 points so you can see I bought a few more figures along the way! I have managed to complete one, sometimes two units a week, while still keeping up with posting on the Challenge blog, here on BLMA and still getting my weekly video for the channel in on time. Time now to dial back the workload, take a deep breath and have a tidy up (the Operations Room is a proper mess!). 

My trajectory during this challenge has been pretty consistent, netting my third highest tally.

Grenadiers

Musketeers / Line Infantry

3 units of Jáger skirmishers

Mounted officer

Another Musketeer / Line infantry unit

Three junior officers /  NCO's

12 Pounder Artillery and crew

Don Cossacks

Moscow and St Petersburg Opolchenie

Two mounted officers

Smolensk Dragoons

Two units of Jágers

Opolchenie 3 pounder gun & limber

Opolchenie 3 Pounder Gun Team

Cossack Opolchenie

6 Pounder Artillery piece & crew (and a Water Cart)

6 Pounder and 12 pounder Guns side by side

Water Cart

Two units of Carabineer's

Very angry peasants!

Phew!


Tuesday, 18 March 2025

Battle of Castelnuovo del Garda - 6mm MDF Napoleonics

Over the weekend the Rejects gathered for another game hosted by Richard using his incredible 6mm MDF armies. This was a
 “What If” engagement set in Bonaparte's campaign in Italy in 1797. The Austrians have launched an attack to break the French siege of Mantua. Once achieved and reinforced by the large number of troops there, they were to push the French westward towards Piedmont. Hoping to hold Alvinczy’s Austrian forces at Rivoli, General Bonaparte and his divisions, nonetheless, failed to move quickly enough to reinforce Joubert who was guarding the approaches down the river Adige. Consequently, Joubert was compelled to withdraw his troops south and rendezvous with the forces of Generals Massena and Rey.

In this alternate history, Alvinczy was able to complete the junction of his three columns on the Rivoli plateau. After a day’s rest, he set the Austrian army in motion south to defeat Bonaparte’s revolutionary Army of Italy. As he approached Castelnuovo del Garda, Alvinczy got news of the French beginning to deploy. Bonaparte, now certain that the approaching Austrians represent the main strike towards Mantua – not the feint that Augereau is holding back around Verona - and he is determined to strike a blow against Alvinczy at Castelnuovo del Garda.

After deployment but before battle commenced

An example of the army list showing Joubert's
Corps and the Army Assets directly under
Bonaparte's command. 
Richard had sent us our army lists in advance and started the game with some map-making. One player from each side was allowed to go out to the shed-o-war and reconnoitre the battlefield. They then had 10 minutes to sketch the battlefield; observe the enemy forces and ask questions about the terrain. Returning to their fellow generals each side then had a further 15 minutes to come up with a strategy and write down on the map where their divisions were to be deployed. Only then were we allowed into the shed and given just 10 minutes to place our divisions according to our earlier sketch map. 

Richard was using the Volley & Bayonet rules for this game in what can best be described as a "Grand Tactical" scale. So each 3" square base represented a whole Brigade with each commander controlling a Corps of two or three divisions each. Each turn represents a whole hour, with movement distances up to 16" for an infantry division and up to 24" for cavalry. However, with each inch representing 100 Yards ranges are short. Artillery can fire about 10" while musketry is just a couple of inches. The effect of this is a very different game to that where the player is controlling companies or regiments. Combined with Richards's use of reconnoitre and deployment this game really does feel very different to other games. 


I won't go into too much detail - my brain is still hurting after this cerebral punch-up - but let's just say that Bonaparte wasn't endowed with much luck. We shifted our line to the right as we crossed the last couple of miles towards the Austrians. Our cavalry managed to secure a position on the Austrian flank after they had formed a static line and we immediately pressed that advantage. In the centre, Joubert's Corp kept the Austrian's attention firmly forward while our extreme left, over a mile away, kept them occupied and unable to get around our flank. But having gained the best possible advantage, and doubling up on every attack so we were always throwing more dice in melee than our opponents, we just couldn't land a killer punch. 






By the end of the game, both sides had fought themselves to exhaustion but the Austrians were able to claim a minor victory with their army in marginally better shape than ours. Frankly, our dice rolling was so poor I was surprised the end was as close as it was. 






Richard has posted his own take on running the game for us here and its worth reading for a different perspective of the game from the umpires position. Like Richard I didn't take nearly enough pictures to make a coherent storyboard of the game...I was too busy concentrating and enjoying the puzzle that was this battle.