Last week I discussed how to create narrative in a wargame and touched upon the use of player handouts. I thought this was an area worth discussing at more length, hence today's video. I've been a Roleplayer and a Wargamer for decades and I firmly believe that some of the storytelling skills of one genre of gaming can be used to enhance the experience of the other. It is easy to dismiss this as showmanship and irrelevant to the wargamer but I believe the use of handouts such as maps, written orders, captured intelligence and photos can turn a good game into a great game.
Maybe you already use some of these elements in your games and as usual, I would love to hear your experiences in the comments below, or on my youtube channel.