The system will be a co-operative narrative skirmish campaign booklet, built around small groups, hard choices, and consequences that carry forward. Every playtest has thrown up something useful: a rule that needs tightening, a mechanic that sings, a moment of unexpected drama that reminds us why we’re doing this in the first place. That’s the quiet magic of playtesting, because it exposes the cracks and the gold in equal measure.
We’re keeping our powder dry on a release date for now. There’s still work to do, and we’d rather get it right than get it rushed. But with each session, we’re getting closer to a system we genuinely believe people will enjoy putting on their tables. In the meantime, here are a handful of photos from the latest playtest session—small glimpses of a project steadily taking shape.






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