Sunday, 22 June 2025

Is this HURTING Historical Wargaming?

Is this HURTING Historical Wargaming? In this video, we dive into a hot topic in the tabletop wargaming community: Do spectacular demo games at conventions and shows actually put off new players? Or are they a vital way to inspire and grow the hobby? This episode explores both sides of the debate with humour, honesty, and a deep love for the hobby.


Whether you're into historical wargaming, fantasy wargames, or sci-fi tabletop battles, if you've ever admired a jaw-dropping demo game at Salute, Partizan, or your local show, this discussion is for you. Are we unintentionally intimidating newcomers with massive armies, custom terrain, and “model railway” levels of spectacle? Or are we showing off the very best of what tabletop wargaming can be?

I share three key reasons why these games might discourage new players, and five strong reasons why I think they inspire and motivate both veterans and beginners alike. Plus, I  offer two essential tips for clubs and groups running demo games to make them more welcoming and effective.

Join the conversation in the comments and let us know what YOU think about spectacle in wargaming!

4 comments:

  1. Good discussion topic ...but Lee sometimes smaller games can be off putting as well...its always all about the people gaming on the table ...
    But i have to admit "we" only go large...it just emerses the play. But the key as you say small or large tables...be nice! lol

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  2. I love the grand demo game and is why I made sure Partizan was the UK event I visited. I'm not knocking the other events by any means as they all have great reasons to go, but Partizan is widely acknowledge as the demo game event to see if that's your thing and I wasn't disappointed!

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  3. I must be unusual because I find the big showpiece games hugely inspiring. I know I'll never be able to replicate the scale on my 6' x 4' but I strive to emulate the quality of the figures and the scenery. Having seen the fantastic tables produced by David Marshall at shows over the years, I finally plucked up the courage to commission him to build a (modest) piece for me. We shouldn't be afraid of celebrating excellence.

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  4. I have gone to many Conventions over the years, both in the USA and UK. The one thing that I see turning off new players is poorly run games and overly complex games. I have seen visually stunning games that are just a modified version of the card game war. Others would take weeks to understand and enjoy. Many are lack in pre-convention trials to work out the bugs and smooth out the game flow.

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